commonfx: .deathfx death_medium
skill: .id "axe_strike" .anim "attack_axe" .fx "axe_strike" .targchestfx "blood_splatter"
skill: .id "shield_bash" .anim "attack_shield" .fx "shield_bash" .targchestfx "blood_splatter"
skill: .id "axe_strike_weak" .anim "attack_axe_weak" .fx "axe_strike_weak" .targchestfx "blood_splatter"
skill: .id "shield_defend" .anim "attack_defend" .fx "shield_defend" .targchestfx "shield_defend_target" .can_display_performer_selection_after_turn false 