;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname BIS_RobbersGorgeTIF Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
BISRobbersGorgeGlobal.SetValue(1)
BISRobbersGorgeXmarker01.Enable()
BISRobbersGorgeMapMarker.AddToMap()
Debug.notification("He warned me not to go there, but... I think I should get rid of bandits and save hostages.")
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment


GlobalVariable Property BISRobbersGorgeGlobal Auto
ObjectReference Property BISRobbersGorgeXmarker01 Auto
ObjectReference Property BISRobbersGorgeXmarker02 Auto
ObjectReference Property BISRobbersGorgeMapMarker Auto
Int Property SlaveNumber Auto
Miscobject property Gold001 Auto
